From the Anthony Dunne reading, the group was able to chart out the overlap of the four Design Object States: Prop, Model, Installation, and Prototype. Each state has their own traits for how they relate to their environment and how they engage with users.
Design Object as a Prop: It was determined that the Prop cannot exist without a scenario to put the Design’s use into context. Unlike a model or prototype, it is meant to look like a finished product without functioning like one
Design Object as an Installation: For an installation, the presentation of the Design Object must be carefully considered in order to integrate with its environment. An Installation is meant to extrapolate the design in a way where stakeholders can envision its use in an everyday setting.
Design Object as a Model: Unlike the Prop which is meant to support the Design Object, the Model can be used to challenge the concept of the design object. By challenging one Model with another, the shape/nature of the Design Object begins to change through new iterations, improving upon itself. It is not meant to be taken seriously, like how the Installation may be, but it is meant to be considered and discussed.
Design Object a Prototype: The key feature of the prototype is that it functions. The Prototype is meant to ask ‘what works?’ rather than ask ‘why is it here?’
It is important to remember that the Design Object can exist in a space between the four categories as a combination of some or all of them. How high functioning and explicit the design is helps shape the level of understanding of the stakeholders. The area can be tracked through how functional the Design Object is and how explicit is is as well.